
Any ideas Nobody? (just ask him if he has any other details, as i wasn't aware of this :/)
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Longc[A]t wrote:I still think Dae is a russian spambot.
~[A]Daedalus~ wrote:There will be a day when my patience goes away and you, along with all who rant with you, will get banned.
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
~[A]N00body~ wrote:Hmmmm... I remember, I've had this problem while telnet testing with miniMTL. At the end, the cause was a problem in the gametype's code of miniMTL. (The say command did not send the messages to spectators too)
Do you have loaded a mod that loads its own gametype?
PS: Your next post is your 1337th
Longc[A]t wrote:I still think Dae is a russian spambot.
~[A]Daedalus~ wrote:There will be a day when my patience goes away and you, along with all who rant with you, will get banned.
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
Why not just use more Exec based commands?~[A]lex~ wrote:YES YES. That is because I had to add say commands, thus remake the entire Say() function.
for(p=leve.l.pawnlist; p != none; p=p.nextPawn)
{
if(P.IsA('DeusExPlayer') || P.IsA('Spectator'))
P.Clientmessage(...);
}
Longc[A]t wrote:I still think Dae is a russian spambot.
~[A]Daedalus~ wrote:There will be a day when my patience goes away and you, along with all who rant with you, will get banned.
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
~[A]N00body~ wrote:lol
actually, you just need to send it to all spectators again
i.e.for(p=leve.l.pawnlist; p != none; p=p.nextPawn)
{
if(P.IsA('DeusExPlayer') || P.IsA('Spectator'))
P.Clientmessage(...);
}