A simple problem (booting dx up in ded to have it crash)

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A simple problem (booting dx up in ded to have it crash)

Postby Aidan » Wed May 16, 07 2:18 am

This one is actually a common problem really, I believed it has happened quite a bit of times with players, but anyways.

I go to start my Dedicated server, wich boots up as an Icon on my toolbar, and then shuts down. Here is the log. Thank you.

--------------------------------------------------------
Log: Log file open, 05/15/07 21:15:54
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line:
Init: Base directory: C:DeusExSystem
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: D:
Init: Computer: BOYSWELD
Init: User: AIDAN
Init: Memory total: Phys=522316K Pagef=1275692K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=3192.073461 MHz
Init: CPU Page size=4096, Processors=2
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Log: Bound to DeusEx.dll
Log: Bound to Extension.dll
Log: Bound to ConSys.dll
Log: Loading: Package DeusEx
Log: Loading: Package Core
Log: Loading: Package Engine
Log: Loading: Package Extension
Log: Loading: Package DeusExCharacters
Log: Loading: Package DeusExUI
Log: Loading: Package DeusExItems
Log: Loading: Package Effects
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package ConSys
Log: Loading: Package DeusExSounds
Log: Loading: Package DeusExDeco
Log: Loading: Package UBrowser
Log: Loading: Package UWindow
Log: Bound to IpDrv.dll
Log: Bound to Nephthys.dll
Log: Loading: Package IpDrv
Log: Bound to DeusExText.dll
Log: Loading: Package DeusExText
Log: Loading: Package Ambient
Log: Loading: Package MoverSFX
Log: Loading: Package IpServer
Log: Loading: Package MPCharacters
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: Client initialized
Log: Bound to Render.dll
Log: Loading: Package Render
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: entry.dx
Log: Loading: Package Entry
Log: Loading: Package Title_Music
Log: Loading: Package DXMTL152b1
Log: Game class is 'MTLGameInfo'
Log: Bringing Level Entry.MyLevel up for play (0).
DXMTL: InitGame:
DXMTL: Base Mutator: Entry.CBPMutator0
Log: Browse: DX.dx?Name=Player?Class=DXMTL152b1.MTLJCDenton
Log: Doing load, not loadgame
Log: Current mission number is -1, next is -1
Log: LoadMap: DX.dx?Name=Player?Class=DXMTL152b1.MTLJCDenton
Log: Loading: Package DX
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package Render
Log: Garbage: objects: 35372->35371; refs: 401756
Log: Game class is 'MTLGameInfo'
Log: Bringing Level DX.MyLevel up for play (0).
DXMTL: InitGame: ?Name=Player?Class=DXMTL152b1.MTLJCDenton
DXMTL: Base Mutator: DX.CBPMutator1
Init: Initialized moving brush tracker for Level DX.MyLevel
ScriptLog: Login: Player
Init: *** DEUS EX VERSION Mon Mar 19 12:06:14 2001 v1.112fm ***
Log: Possessed PlayerPawn: MTLJCDenton DX.MTLJCDenton0
ScriptLog: All inventory from Player is accepted
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to D3DDrv.dll
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 126888K vram, 126888K free
Init: Deus Ex Direct3D support - internal revision 1.6.2
Init: D3D Device: szDriver=ati2dvag.dll
Init: D3D Device: szDescription=RADEON X300 Series
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4098
Init: D3D Device: dwDeviceId=23392
Init: D3D Device: dwSubSysId=50466818
Init: D3D Device: dwRevision=0
Init: Best-match display mode: 640x480x16 (Error=0)
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=8
Log: D3D Driver: Supports FOURCC UYVY
Log: D3D Driver: Supports FOURCC YUY2
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Init: D3D Detected: ATI video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: EAX 1.x sound hardware found!
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 6.346181 seconds
DevMusic: Load music: Music Title_Music.Title_Music
Log: Loading: Package DXFonts
Log: Assigning Last Button Window to MenuUIMenuButtonWindow DX.MTLJCDenton0.DeusExRootWindow0.MTLMenuMain0.MenuUIClientWindow0.MenuUIMenuButtonWindow8
Log: Assigning Last Button Window to MenuUIMenuButtonWindow DX.MTLJCDenton0.DeusExRootWindow0.MTLMenuMPMain0.MenuUIClientWindow1.MenuUIMenuButtonWindow10
Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
Log: Resolving master0.gamespy.com.
Log: Resolved master0.gamespy.com (207.38.11.34)
ScriptLog: DeusExGSpyLink: Master Server is master0.gamespy.com:28900
Init: WinSock: I am Boysweld (206.172.171.154)
Log: Assigning Last Button Window to MenuUIChoiceButton DX.MTLJCDenton0.DeusExRootWindow0.MTLMenuScreenJoinInternet0.MenuUIClientWindow2.MenuUIChoiceButton0
Log: Assigning Last Button Window to MenuUIActionButtonWindow DX.MTLJCDenton0.DeusExRootWindow0.MTLMenuScreenHostNet0.MenuUIActionButtonBarWindow1.MenuUIActionButtonWindow3
ScriptLog: UdpServerUplink: Could not find a UdpServerQuery object, aborting.
Log: Relaunch: DXMP_Silo?Game=DXMTL152b1.MTLAdvTeam?Mutator=DXMapVote100.MVMutator,MMAntiTK110.AntiTKMutator,MMImTyping110.MMIAmTyping,Nephthys.Nephthys?-server?log=server.log
Log: GetModuleFileName returned C:DeusExSystemDeusEx.exe
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Engine.dll
Log: Unbound to Core.dll
Log: Unbound to Window.dll
Log: Unbound to DeusEx.dll
Log: Unbound to Extension.dll
Log: Unbound to ConSys.dll
Log: Unloading: Package DeusEx
Log: Unloading: Package Core
Log: Unloading: Package Engine
Log: Unloading: Package Extension
Log: Unloading: Package DeusExCharacters
Log: Unloading: Package DeusExUI
Log: Unloading: Package DeusExItems
Log: Unloading: Package Effects
Log: Unbound to Fire.dll
Log: Unloading: Package Fire
Log: Unloading: Package ConSys
Log: Unloading: Package DeusExSounds
Log: Unloading: Package DeusExDeco
Log: Unloading: Package UBrowser
Log: Unloading: Package UWindow
Log: Unbound to IpDrv.dll
Log: Unbound to Nephthys.dll
Log: Unloading: Package IpDrv
Log: Unbound to DeusExText.dll
Log: Unloading: Package DeusExText
Log: Unloading: Package Ambient
Log: Unloading: Package MoverSFX
Log: Unloading: Package IpServer
Log: Unloading: Package MPCharacters
Log: Tried to remove lastbuttonwindow descendant. MenuUIActionButtonWindow DX.MTLJCDenton0.DeusExRootWindow0.MTLMenuScreenHostNet0.MenuUIActionButtonBarWindow1.MenuUIActionButtonWindow3
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to Render.dll
Exit: Lighting subsystem shut down
Exit: Rendering shut down
Log: Unloading: Package Entry
Log: Unloading: Package Title_Music
DevMusic: Unregister music: Music Title_Music.Title_Music
Log: Unloading: Package DXMTL152b1
Log: Unloading: Package DX
Init: Shut down moving brush tracker for Level DX.MyLevel
Log: Unbound to D3DDrv.dll
Log: Unbound to Galaxy.dll
DevAudio: Galaxy SetViewport: NULL
Exit: Galaxy shut down
Log: Unloading: Package DXFonts
Log: Garbage: objects: 35882->0; refs: 401756
Exit: Object subsystem successfully closed.
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.072M / 2.059M
Uninitialized: Peak Memory 60.154M / 61.766M
Uninitialized: Allocs 181 Current / 357576 Total
Uninitialized: Log file closed, 05/15/07 21:16:14
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Postby KillerZ » Wed May 16, 07 3:56 am

Very odd. the thing is. that isn't a crash. It looks more like something is issuing the exit command to your server

EDIT: I see some lines missing.

Code: Select all
Nephthys: 2007/03/20 17:43:00: ***********************************************************************************************
Nephthys: 2007/03/20 17:43:00: ***   Nephthys V1.3 is now Mistress of the House
Nephthys: 2007/03/20 17:43:00: ***   (C) 2004-2006 by Zora & Winged Unicorn :)
Nephthys: 2007/03/20 17:43:00: ***********************************************************************************************

I HIGHLY recommend installing Nephthys
Last edited by KillerZ on Wed May 16, 07 3:58 am, edited 1 time in total.
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Postby Alex » Wed May 16, 07 7:19 am

Find "[DeusEx.DeusExGameEngine]"
Place the following below it:
"ServerActors=IpServer.UdpServerQuery"
(Without the "")
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Postby Dae » Wed May 16, 07 10:07 am

)P(sHyCo)(K!//3R wrote:Here is the log. Thank you.

I have a feeling this is DeusEx.log. You need server.log
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Postby Alex » Wed May 16, 07 12:21 pm

Dae[A] wrote:
)P(sHyCo)(K!//3R wrote:Here is the log. Thank you.

I have a feeling this is DeusEx.log. You need server.log

It's server.log, just see the masterserver queries.
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Postby Aidan » Thu May 17, 07 1:56 am

Dae is correct. I have revised the log, this here is the "ServerLog".
NOTE: I have always installed Nephthys whenever launching a server.

~[A]lex~ wrote:Find "[DeusEx.DeusExGameEngine]"
Place the following below it:
"ServerActors=IpServer.UdpServerQuery"
(Without the "")

Thanks alex, I have made those changes to my ini file :)
--------------------------------------------
Log: Log file open, 05/15/07 21:16:13
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line: DXMP_Silo?Game=DXMTL152b1.MTLAdvTeam?Mutator=DXMapVote100.MVMutator,MMAntiTK110.AntiTKMutator,MMImTyping110.MMIAmTyping,Nephthys.Nephthys?-server?log=server.log
Init: Base directory: C:DeusExSystem
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: D:
Init: Computer: BOYSWELD
Init: User: AIDAN
Init: Memory total: Phys=522316K Pagef=1275692K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=3192.075545 MHz
Init: CPU Page size=4096, Processors=2
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Log: Bound to DeusEx.dll
Log: Bound to Extension.dll
Log: Bound to ConSys.dll
Log: Loading: Package DeusEx
Log: Loading: Package Core
Log: Loading: Package Engine
Log: Loading: Package Extension
Log: Loading: Package DeusExCharacters
Log: Loading: Package DeusExUI
Log: Loading: Package DeusExItems
Log: Loading: Package Effects
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package ConSys
Log: Loading: Package DeusExSounds
Log: Loading: Package DeusExDeco
Log: Loading: Package UBrowser
Log: Loading: Package UWindow
Log: Bound to IpDrv.dll
Log: Bound to Nephthys.dll
Log: Loading: Package IpDrv
Log: Bound to DeusExText.dll
Log: Loading: Package DeusExText
Log: Loading: Package Ambient
Log: Loading: Package MoverSFX
Log: Loading: Package IpServer
Log: Loading: Package MPCharacters
Init: Unreal engine initialized
Log: Browse: DXMP_Silo?Name=Player?Class=DXMTL152b1.MTLJCDenton?Game=DXMTL152b1.MTLAdvTeam?Mutator=DXMapVote100.MVMutator,MMAntiTK110.AntiTKMutator,MMImTyping110.MMIAmTyping,Nephthys.Nephthys?-server?log=server.log
Log: Doing load, not loadgame
Log: Current mission number is -1, next is -1
Log: LoadMap: DXMP_Silo?Name=Player?Class=DXMTL152b1.MTLJCDenton?Game=DXMTL152b1.MTLAdvTeam?Mutator=DXMapVote100.MVMutator,MMAntiTK110.AntiTKMutator,MMImTyping110.MMIAmTyping,Nephthys.Nephthys?-server?log=server.log
Log: Loading: Package DXMP_Silo
Log: Loading: Package CoreTexMetal
Log: Loading: Package CoreTexDetail
Log: Loading: Package area51textures
Log: Loading: Package Rocket
Log: Loading: Package CoreTexMisc
Log: Loading: Package CoreTexWood
Log: Loading: Package CoreTexGlass
Log: Loading: Package NYCBar
Log: Loading: Package Airfield
Log: Loading: Package CoreTexPaper
Log: Loading: Package G_Station
Log: Loading: Package Cmd_tunnels
Log: Loading: Package CoreTexConcrete
Log: Loading: Package V_Com_Center
Log: Loading: Package CoreTexSky
Log: Loading: Package UNATCO
Log: Loading: Package OceanLab2_Music
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 35128->34759; refs: 582288
Log: Loading: Package DXMTL152b1
Log: Game class is 'MTLAdvTeam'
Nephthys: 2007/05/15 21:16:16: ***********************************************************************************************
Nephthys: 2007/05/15 21:16:16: *** Nephthys V1.4a100 is now Mistress of the House
Nephthys: 2007/05/15 21:16:16: *** (C) 2004-2006 by Zora & Winged Unicorn :)
Nephthys: 2007/05/15 21:16:16: ***********************************************************************************************
Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am Boysweld (206.172.171.154)
DevNet: TcpNetDriver on port 7790
Log: Server Package: DXMTL152b1
Log: Server Package: MMTempBan100
Log: Loading: Package MMTempBan100
Log: Server Package: MMSkinsV01
Log: Loading: Package MMSkinsV01
Log: Server Package: MMImTyping110
Log: Loading: Package MMImTyping110
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: Nephthys.NptServerQuery
Log: Loading: Package Nephthys
Log: Spawning: Nephthys.NptServerUplink
Log: Spawning: Nephthys.NptServerUplink
Log: Spawning: Nephthys.NptServerUplink
Log: Spawning: MMTempBan100.TempBan
Log: Spawning: MMSkinsV01.SkinsMutator
Log: Spawning: MMImTyping110.MMIAmTyping
Log: Bringing Level DXMP_Silo.MyLevel up for play (20).
DXMTL: InitGame: ?Name=Player?Class=DXMTL152b1.MTLJCDenton?Game=DXMTL152b1.MTLAdvTeam?Mutator=DXMapVote100.MVMutator,MMAntiTK110.AntiTKMutator,MMImTyping110.MMIAmTyping,Nephthys.Nephthys?-server?log=server.log
DXMTL: Base Mutator: DXMP_Silo.CBPMutator0
DXMTL:
DXMTL: Starting anti-cheat mutator.
DXMTL: Allow CenterView: True
DXMTL: Continuous CenterView: False
DXMTL: CenterView Delay: 2.500000
DXMTL:
DXMTL: DeusExLevelInfo Repaired!
DXMTL: Mutators DXMapVote100.MVMutator,MMAntiTK110.AntiTKMutator,MMImTyping110.MMIAmTyping,Nephthys.Nephthys
DXMTL: Add mutator DXMapVote100.MVMutator
MVMutator: 83 Maps, 1333 Bytes
DXMTL: Add mutator MMAntiTK110.AntiTKMutator
DXMTL: Add mutator MMImTyping110.MMIAmTyping
MMImTyping: MMImTyping is now active.
Critical: appError called:
Critical: AntiTKMutator DXMP_Silo.AntiTKMutator0 (Function Engine.Mutator.AddMutator:0000) Infinite script recursion (250 calls) detected
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Critical: FFrame::Serialize
Critical: UObject::execClassContext
Critical: (MTLAdvTeam DXMP_Silo.MTLAdvTeam0 @ Function DXMTL152b1.MTLTeam.InitGame : 001A)
Critical: UObject::ProcessEvent
Critical: (MTLAdvTeam DXMP_Silo.MTLAdvTeam0, Function DXMTL152b1.MTLTeam.InitGame)
Critical: BeginPlay
Critical: UGameEngine::LoadMap
Critical: LoadURL
Critical: UGameEngine::Browse
Critical: UGameEngine::Init
Critical: XGameEngineExt::Init
Critical: DDeusExGameEngine::Init
Critical: InitEngine
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/15/07 21:16:17
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Postby MJ12 » Thu May 17, 07 6:03 am

Mmm i think a MMimtyping have a problem Try reinstall or delete the MMImtyping.
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Postby ~(JTB)-Vínníé~ » Thu May 17, 07 7:47 am

AntiTKMutator DXMP_Silo.AntiTKMutator0 (Function Engine.Mutator.AddMutator:0000) Infinite script recursion (250 calls) detected


Did u turn this on from the Mutators window thing, that could cause this :wink:
Last edited by ~(JTB)-Vínníé~ on Thu May 17, 07 7:48 am, edited 1 time in total.
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Postby Aidan » Thu May 17, 07 9:15 pm

VÏññÏË wrote:Quote:
AntiTKMutator DXMP_Silo.AntiTKMutator0 (Function Engine.Mutator.AddMutator:0000) Infinite script recursion (250 calls) detected



Did u turn this on from the Mutators window thing, that could cause this




Yes, I actually did turn turn those on from the Mutator window in dx. How could I fix the problem though? Turn all my mutators off?
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Postby Dae » Thu May 17, 07 9:18 pm

Where in installation instructions it was stated that you should turn it in mutators window? Turn it off and it should work.
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Postby ~M3GG4~ » Thu May 17, 07 9:53 pm

I had this problem, i think.
Turn off all mutators from the mutators window when setting up a server.
Tell me what happens, this is what i did. This isnt permanent btw. You can have you server with mutators etc.
<center> Image </center>
<center>Thanks to Zantinzuken for the sig</center>
<center>Deus Ex Soldiers
http://www.dxsoldiers.com | dxdestroyer11@hotmail.com | Image </center>
~c[A]t~ wrote:how do i spam forum ¯(º_o)/¯
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Postby Aidan » Fri May 18, 07 3:59 am

Lol, I actually did try turning the mutators off before you guys posted and it works. Thanks for you help though, but how do i get the mutatoors to work if i can't activate it on the mutator list in dx? The Unreal Server console?
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Postby KillerZ » Fri May 18, 07 12:27 pm

When you read the readme of the mutators you want to run, it will tell you how to install it
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Postby Dae » Fri May 18, 07 1:28 pm

You don't need to turn off ALL mutators, god damn it! Just MM ones.

To get MM ones to work, read the installation guide on our site/forum. You have to edit DeusEx.ini.
Last edited by Dae on Fri May 18, 07 1:29 pm, edited 1 time in total.
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Postby ~M3GG4~ » Fri May 18, 07 4:13 pm

Thats what i meant Dae, lol.
Good now its working. I suggest re-install MM Mutators, and put into your ini, the lines in accordance with the mutators you have.
If you get what i mean.
<center> Image </center>
<center>Thanks to Zantinzuken for the sig</center>
<center>Deus Ex Soldiers
http://www.dxsoldiers.com | dxdestroyer11@hotmail.com | Image </center>
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Postby Aidan » Fri May 18, 07 9:51 pm

Ohhhhhh, ok thanks guys I'm going to go try it, i'll get back to you on it :D
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