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Log: Loading: Package Area51Bunker_Music
Log: Loading: Package CoreTexBrick
Log: Loading: Package CRDMBugFix1b6
Log: Loading: Package DXMOTD100
Log: Loading: Package miniMTL210
Init: Shut down moving brush tracker for Level DX.MyLevel
Log: Collecting garbage
Critical: TestReach
Critical: UStruct::SerializeBin
Critical: (Class MMUserInterface160.MMUIGameData MMUISJI[0])
Critical: UObject::Serialize
Critical: (MMUIGameData Entry.MMUIGameData1)
Critical: AActor::Serialize
Critical: TestReach
Critical: ULevelBase::Serialize
Critical: ULevel::Serialize
Critical: TestReach
Critical: UGameEngine::Serialize
Critical: (DeusExGameEngine Transient.DeusExGameEngine0)
Critical: XGameEngineExt::Serialize
Critical: TestReach
Critical: TArray<<
Critical: UObject::SerializeRootSet
Critical: UObject::CollectGarbage
Critical: Cleanup
Critical: UGameEngine::LoadMap
Critical: AttemptLoadPending
Critical: TickPending
Critical: UGameEngine::Tick
Critical: XGameEngineExt::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Exit: UD3DRenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 10/05/07 18:52:27
Anybody be abble to fix it please? Thanks.