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Bad FPS on Vista, OpenGL

Posted:
Sun Nov 09, 08 5:23 pm
by Bear
I get about 700 fps on Direct3D top graphics, and then about 60 with OpenGL, I am on Vista, is there any way to fix this problem? As I prefer the OpenGL graphics to Direct3D.

Posted:
Sun Nov 09, 08 5:57 pm
by Dae
DeusEx.ini -> [OpenGLDrv.OpenGLRenderDevice] -> FrameRateLimit=60
Then turn off vertical sync,
- Code: Select all
UseVSync=False

Posted:
Sun Nov 09, 08 9:42 pm
by Bear
I am still geting an FPS of 60, the frame rate limiter was at 0 so I changed to 700. There is no code for VSync=False in the OpenGL Settings so i added it, and still no diffrence. I am on a Laptop, using Core 2 Duo 2Ghz 4MB of L2Cache.

Posted:
Sun Nov 09, 08 10:36 pm
by Dae
Oh damn, I didn't realize you wanted to have a high fps.
Then change VSync to True.

Posted:
Mon Nov 10, 08 4:40 pm
by Kaiden
It says 60 for me too, but I doubt there's much of a difference between 700 and 60 in display wise =/ (It can't be much smoother than I have already I doubt!)

Posted:
Mon Nov 10, 08 5:50 pm
by ~SaSQuAtCH~
Dae wrote:Oh damn, I didn't realize you wanted to have a high fps.
Then change VSync to True.
Now all your reputation is gone.