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Weapon Mutator

PostPosted: Wed Jan 05, 11 6:55 pm
by Survive.
I'm having problems somehow working my Weapons Mutator that is included with MTL. Iv'e tried countless ways of fixing it but doesn't seem like it wants to work...

Here is a copy of my DeusEx.ini file if anybody can help pl0x.

Thank you please.

Code: Select all
[URL]
Protocol=deusex
ProtocolDescription=Deus Ex Protocol
Name=Player
Map=Index.dx
LocalMap=DX.dx
Host=
Portal=
MapExt=dx
SaveExt=dxs
Port=7790
Class=DXMTL152b1.MTLJCDenton

[FirstRun]
FirstRun=1100

[Engine.Engine]
GameRenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=int
GameEngine=DeusEx.DeusExGameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
DefaultGame=DXMTL152b1.MTLGameInfo
DefaultServerGame=DXMTL152b1.MTLTeam
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Extension.InputExt
Canvas=Engine.Canvas
Root=DeusEx.DeusExRootWindow
CdPath=

[Core.System]
PurgeCacheDays=30
SavePath=..\Save
CachePath=..\Cache
CacheExt=.uxx
Paths=..\System\*.u
Paths=..\Maps\*.dx
Paths=..\Textures\*.utx
Paths=..\Sounds\*.uax
Paths=..\Music\*.umx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp

[DeusEx.DeusExGameEngine]
CacheSizeMegs=24
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.fragaholic.com MasterServerPort=27900
ServerPackages=DXMTL152b1
ServerPackages=CRDMBugFix1b6
ServerActors=CRDMBugFix1b6.CRDM
UseSound=True
GameRenderDevice=None
AudioDevice=Class'Galaxy.GalaxyAudioSubsystem'
Console=Class'Engine.Console'
NetworkDevice=Class'IpDrv.TcpNetDriver'
Language=None

[WinDrv.WindowsClient]
WindowedViewportX=632
WindowedViewportY=453
WindowedColorBits=32
FullscreenViewportX=640
FullscreenViewportY=480
FullscreenColorBits=32
Brightness=0.600000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
SkinDetail=High
TextureDetail=High
Decals=True
MinDesiredFrameRate=1.000000
UseDirectInput=False
NoDynamicLights=False

[Engine.Player]
ConfiguredInternetSpeed=20000
ConfiguredLanSpeed=20000

[Galaxy.GalaxyAudioSubsystem]
UseDirectSound=True
UseFilter=True
UseSurround=True
UseStereo=True
UseCDMusic=False
UseDigitalMusic=True
UseSpatial=False
UseReverb=True
Use3dHardware=True
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=44100Hz
EffectsChannels=16
DopplerSpeed=6500.000000
MusicVolume=0
SoundVolume=204
SpeechVolume=204
AmbientFactor=0.700000

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.000000
InitialConnectTimeout=30.000000
AckTimeout=1.0
KeepAliveTime=0.500000
MaxClientRate=15000
SimLatency=0
RelevantTimeout=4.000000
SpawnPrioritySeconds=1.000000
ServerTravelPause=4.000000
NetServerMaxTickRate=60
LanServerMaxTickRate=60
StaticUpdateRate=100
DynamicUpdateRate=100

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[IpServer.UdpServerQuery]
GameName=deusex

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconPort=7776
BeaconProduct=DeusEx

[SoftDrv.SoftwareRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=False
Coronas=False
HighDetailActors=True
HighResTextureSmooth=True
LowResTextureSmooth=False
FastTranslucency=True

[GlideDrv.GlideRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailBias=-1.500000
RefreshRate=100Hz
DetailTextures=True
FastUglyRefresh=False
ScreenSmoothing=True
Resolution=Default

[MetalDrv.MetalRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True

[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
UseTNT=1
MinDepthBits=16
MaxLogUOverV=8
MaxLogVOverU=8
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
ShareLists=0
AlwaysMipmap=0
DoPrecache=0
UseTrilinear=False
MaxAnisotropy=0
SupportsLazyTextures=0
DescFlags=0
Description=

[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=False
UseMultitexture=True
UsePageFlipping=True
UsePalettes=True
UseFullscreen=True
UseGammaCorrection=True
DetailTextures=True
Use3dfx=False
UseTripleBuffering=True
UsePrecache=False
Use32BitTextures=False
DescFlags=1
dwDeviceId=20040
dwVendorId=4098
UseVertexFog=False
UseAGPTextures=False
UseVideoMemoryVB=False
UseVSync=False
Description=RADEON 9800 SERIES

[SglDrv.SglRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=True
HighDetailActors=False
ColorDepth=16
DetailTextures=False
FastUglyRefresh=False
TextureDetailBias=Near
VertexLighting=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
C_WorldBox=(R=0,G=0,B=107,A=0)
C_GroundPlane=(R=0,G=0,B=63,A=0)
C_GroundHighlight=(R=0,G=0,B=127,A=0)
C_BrushWire=(R=255,G=63,B=63,A=0)
C_Pivot=(R=0,G=255,B=0,A=0)
C_Select=(R=0,G=0,B=127,A=0)
C_AddWire=(R=127,G=127,B=255,A=0)
C_SubtractWire=(R=255,G=192,B=63,A=0)
C_GreyWire=(R=163,G=163,B=163,A=0)
C_Invalid=(R=163,G=163,B=163,A=0)
C_ActorWire=(R=127,G=63,B=0,A=0)
C_ActorHiWire=(R=255,G=127,B=0,A=0)
C_White=(R=255,G=255,B=255,A=0)
C_SemiSolidWire=(R=127,G=255,B=0,A=0)
C_NonSolidWire=(R=63,G=192,B=32,A=0)
C_WireGridAxis=(R=119,G=119,B=119,A=0)
C_ActorArrow=(R=163,G=0,B=0,A=0)
C_ScaleBox=(R=151,G=67,B=11,A=0)
C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
C_Mover=(R=255,G=0,B=255,A=0)
C_OrthoBackground=(R=163,G=163,B=163,A=0)
C_Current=(R=0,G=0,B=0,A=0)
C_BrushVertex=(R=0,G=0,B=0,A=0)
C_BrushSnap=(R=0,G=0,B=0,A=0)
C_Black=(R=0,G=0,B=0,A=0)
C_Mask=(R=0,G=0,B=0,A=0)
C_WireBackground=(R=0,G=0,B=0,A=0)
C_ZoneWire=(R=0,G=0,B=0,A=0)
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWindow
EditPackages=UBrowser
EditPackages=Extension
EditPackages=DeusExUI
EditPackages=ConSys
EditPackages=DeusExConversations
EditPackages=DeusExSounds
EditPackages=DeusExItems
EditPackages=DeusExDeco
EditPackages=DeusExCharacters
EditPackages=MPCharacters
EditPackages=DeusExText
EditPackages=IpServer
EditPackages=DeusEx
Editpackages=caroneelevatorset
Editpackages=Tcndx
Editpackages=ATDM

[DeusEx.DeusExGameInfo]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathmessages=False

[Engine.GameInfo]
bLowGore=False
bMuteSpectators=True
bNoCheating=False
bAllowFOV=False
AutoAim=1.000000
GameSpeed=1.000000
MaxSpectators=2
AdminPassword=
GamePassword=
MaxPlayers=10
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=DENY,86.137.96.232
IPPolicies[2]=DENY,68.197.120.254
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
ServerLogName=server.log
bLocalLog=True
bWorldLog=True
bBatchLocal=False
DemoBuild=0
DemoHasTuts=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[Engine.DemoRecDriver]
DemoSpectatorClass=UnrealShare.UnrealSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[DeusEx.MenuScreenJoinGame]
MasterServerAddress=master0.gamespy.com

[Engine.GameReplicationInfo]
ServerName=
ShortName=
AdminName=
AdminEmail=
Region=0
MOTDLine1=
MOTDLine2=
MOTDLine3=
MOTDLine4=

[IpServer.UdpBeacon]
BeaconProduct=DeusEx

[WindowPositions]
GameLog=(X=0,Y=86,XL=608,YL=364)
ConfigPageRenderer=(X=5,Y=96,XL=516,YL=280)
ConfigPageDriver=(X=5,Y=96,XL=516,YL=280)
ConfigPageDetail=(X=5,Y=96,XL=516,YL=280)
ConfigPageFirstTime=(X=5,Y=96,XL=516,YL=280)
WizardDialog=(X=359,Y=288,XL=530,YL=443)
Preferences=(X=157,Y=334,XL=435,YL=546)
ConfigPageSafeMode=(X=5,Y=96,XL=516,YL=280)
Preferences.Split=128

[DXMTL103.MTLMenuScreenHostGame]
CurrentGameType=DXMTL103.MTLTeam
ServerMode=0
MutatorList=mPack1.DXWeaponSelector,TNAGMapConversion.TNAGMapConversion
bKeepMutators=True

[DeusEx.dxmaplist]
Maps[0]=DXMP_Area51bunker
Maps[1]=DXMP_Smuggler
Maps[2]=DXMP_Silo
Maps[3]=DXMP_Cmd
Maps[4]=
Maps[5]=
Maps[6]=
Maps[7]=
Maps[8]=
Maps[9]=
Maps[10]=
Maps[11]=
Maps[12]=
Maps[13]=
Maps[14]=
Maps[15]=
Maps[16]=
Maps[17]=
Maps[18]=
Maps[19]=
Maps[20]=
Maps[21]=
Maps[22]=
Maps[23]=
Maps[24]=
Maps[25]=
Maps[26]=
Maps[27]=
Maps[28]=
Maps[29]=
Maps[30]=
Maps[31]=
MapSizes[0]=(Medium)
MapSizes[1]=(Small)
MapSizes[2]=(medium)
MapSizes[3]=(Large)
MapSizes[4]=(X-Large)
MapSizes[5]=
MapSizes[6]=
MapSizes[7]=
MapSizes[8]=
MapSizes[9]=
MapSizes[10]=
MapSizes[11]=
MapSizes[12]=
MapSizes[13]=
MapSizes[14]=
MapSizes[15]=
MapSizes[16]=
MapSizes[17]=
MapSizes[18]=
MapSizes[19]=
MapSizes[20]=
MapSizes[21]=
MapSizes[22]=
MapSizes[23]=
MapSizes[24]=
MapSizes[25]=
MapSizes[26]=
MapSizes[27]=
MapSizes[28]=
MapSizes[29]=
MapSizes[30]=
MapSizes[31]=
MapNum=1
CycleType=2

[Engine.MapList]
Maps[0]=
Maps[1]=
Maps[2]=
Maps[3]=
Maps[4]=
Maps[5]=
Maps[6]=
Maps[7]=
Maps[8]=
Maps[9]=
Maps[10]=
Maps[11]=
Maps[12]=
Maps[13]=
Maps[14]=
Maps[15]=
Maps[16]=
Maps[17]=
Maps[18]=
Maps[19]=
Maps[20]=
Maps[21]=
Maps[22]=
Maps[23]=
Maps[24]=
Maps[25]=
Maps[26]=
Maps[27]=
Maps[28]=
Maps[29]=
Maps[30]=
Maps[31]=
MapNum=0

[DeusEx.DeusExMPGame]
SkillsTotal=0
SkillsAvail=0
SkillsPerKill=0
InitialAugs=0
AugsPerKill=0
ScoreToWin=20
VictoryCondition=Time
MPSkillStartLevel=3
CurrentMap=DXMP_Cmd
fFriendlyFireMult=0.000000
bTrackWeapons=False
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[IpServer.UdpServerUplink]
DoUplink=True
UpdateMinutes=1
MasterServerAddress=
MasterServerPort=27900
Region=0

[DXMTL152b1.MTLBasicTeam]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[DXMTL152b1.MTLAdvTeam]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[DeusEx.advteamdmgame]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[DeusEx.basicteamdmgame]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[Engine.GameEngine]
GameRenderDevice=None
AudioDevice=None
Console=Class'Engine.Console'
NetworkDevice=Class'IpDrv.TcpNetDriver'
Language=None
CacheSizeMegs=24
UseSound=False

[DeusEx.DeusExWeapon]
SwingOffset=(X=0.000000,Y=0.000000,Z=0.000000)

[DXMTL152b1.MTLTeam]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[DXMTL152b1.MTLDeathMatch]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[Engine.Pawn]
bNeverSwitchOnPickup=False

[DXMTL152b1.MTLGameInfo]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False


Re: Weapon Mutator

PostPosted: Wed Jan 05, 11 8:47 pm
by ~ô¿ô~Nobody~
Survive. wrote:I'm having problems somehow working my Weapons Mutator that is included with MTL.


meh.. you should post all information instead of posting 50% and thinking the rest.
What weapons mutator?
In what way it doesn't work?
Does it compile?

..if yes..
Is it spawned?
Does it give log errors?
Does it crash your game?

How is your weapons mutator "included" into MTL anyway?

Re: Weapon Mutator

PostPosted: Wed Jan 05, 11 9:11 pm
by Cozmo
~ô¿ô~Nobody~ wrote:
Survive. wrote:I'm having problems somehow working my Weapons Mutator that is included with MTL.


meh.. you should post all information instead of posting 50% and thinking the rest.
What weapons mutator?
In what way it doesn't work?
Does it compile?

..if yes..
Is it spawned?
Does it give log errors?
Does it crash your game?

How is your weapons mutator "included" into MTL anyway?


I think he means the weapon replacer that comes with MTL (I think it comes with it, anyway)

PostPosted: Wed Mar 16, 11 9:34 pm
by Shinobi
BUMP.
I'm having same problem, weaponselector done in command line, it's definitely on, but fuck all removed from maps!

PostPosted: Wed Mar 16, 11 10:10 pm
by Dae
What's in your Mutators.ini?

PostPosted: Wed Mar 16, 11 10:31 pm
by Shinobi
Nvm Dae I sorted it now

PostPosted: Thu Mar 17, 11 12:04 am
by Dae
What was it?

PostPosted: Wed Apr 20, 11 1:15 pm
by Shinobi
It's gone again lol. Damn thing! Maybe someone can make a less temperamental weapon selector mutator??