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EternalDeath wrote:Good News= I made my first u file without sdk!!!
Bad News= IT DIDNT WORK!!!
I tried to make a riotcop playerclass from the mpunatco playerclass and I was invisible.
Something I noticed was there is no tex0 for the riotcop so how do i make him, theres no way I cant if mpmj12 was made it has no tex0.
EternalDeath wrote:i said i did everything correctly but when i do it regularly with riotcop hes still his old playermodel "theres no riotcoptex0 that exists"
EternalDeath wrote:didnt work heres what i typed
//======================================================================
// MPRiotCop.
//======================================================================
class MPRiotCop extends MPUnatco;
event TravelPostAccept()
{
Super.TravelPostAccept();
MultiSkins[0] = Texture'DeusExCharacters.Skins.JCDentonTex0';
MultiSkins[3] = Texture'DeusExCharacters.Skins.JCDentonTex0';
}
defaultproperties
{
CarcassType=Class'DeusEx.RiotCopCarcass'
MultiSkins(0)=Texture'DeusExCharacters.Skins.JCDentonTex0'
MultiSkins(1)=Texture'DeusExCharacters.Skins.RiotCopTex2'
MultiSkins(2)=Texture'DeusExCharacters.Skins.RiotCopTex3'
MultiSkins(3)=Texture'DeusExCharacters.Skins.JCDentonTex0'
MultiSkins(4)=Texture'DeusExCharacters.Skins.RiotCopTex1'
MultiSkins(5)=Texture'DeusExCharacters.Skins.RiotCopTex2'
MultiSkins(6)=Texture'DeusExItems.Skins.GrayMaskTex'
MultiSkins(7)=Texture'DeusExItems.Skins.BlackMaskTex'
BindName="RiotCop"
TruePlayerName="Riot Cop"
FamiliarName="Riot Cop"
UnfamiliarName="Riot Cop"
}
EternalDeath wrote:when i replaced jcdentontex0 with jcdentonmaletex0 i got an error so i think u were wrong
EternalDeath wrote:so far i tried these tex0s: JCDentonTex0 and SoldierTex0
they didnt work