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MapVote Problem

PostPosted: Fri Aug 25, 06 1:13 pm
by GuardianDevil
Hey, I have a problem with my map vote thing on my server. I have like 50 or so maps and they are all the the DeusEx.ini, but in the Mapvote, it only shows 31 of them. How do I make it show them all?

PostPosted: Fri Aug 25, 06 1:37 pm
by Dae
You cannot add more variables to map list array. In other words you're limited to 31 maps there. But you have another way: go to server preferences (in dedicated server console type "preferences" or just click "advanced options" in a menu which appears after right clicking the icon in tray), there go to Mutators > DX Map Vote and set bUseMapListOnly to True. It will automatically generate a list of maps from your /Maps/ folder (therefore when you install a map you don't need to put a record in .ini). :)

PostPosted: Fri Aug 25, 06 2:11 pm
by GuardianDevil
Thanks but there are two servers I have seen recently that have more than 31 maps on thier map list thing, heres a screen shot of one...

There's a server by "undeyingProhecy" or something like that and his server has hundreds of maps on, when its next up I'll take a screen shot.

Sorry its kinda dark...

PostPosted: Fri Aug 25, 06 2:15 pm
by MainMan
Yeah, if you follow Dae's instructions it will use all your maps, not limiting to 39.

PostPosted: Fri Aug 25, 06 2:18 pm
by GuardianDevil
but won't I have all the single player maps as well?

PostPosted: Fri Aug 25, 06 2:18 pm
by Dae
If you didn't understand from my last post, I'll explain. MapVote mutator (this window on screenshot with maps) generates the list of maps from either of two ways:
a). Takes it from Maplist in DeusEx.ini <--- you're limited to 31 map.
b). Generates it from Maps/ folder, independently to DeusEx.ini <-- you're not limited at all.

So, when using way b) you may just put .dx file into Maps/ and it will automatically appear in the list of maps in the mutator.

Upd:
GuardianDevil wrote:but won't I have all the single player maps as well?
No, there is a variable like bUseSingleplayermaps which is False by default.

PostPosted: Fri Aug 25, 06 2:19 pm
by GuardianDevil
ah ok, I get it now, thanks and sorry for wasting your time.

PostPosted: Fri Aug 25, 06 2:43 pm
by MainMan
GuardianDevil wrote:ah ok, I get it now, thanks and sorry for wasting your time.

Lol it's not wasting time - this is what this section is for! :)