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Trigger question

PostPosted: Fri Nov 03, 06 10:18 pm
by clyzm
Ok, say I want to make a Trigger that closes a door when it collides with the player. I want to make it so that the trigger works only once; that is, it only CLOSES the door. I've tried this before but everytime the player walks out and in of the trigger, it opens/closes the door. How can I make it so it only CLOSES the door?

PostPosted: Sat Nov 04, 06 5:50 am
by Aidan
As you see in the picture at the end, it shows the trigger properties...

Set the "bTriggerOnceOnly" to "True". After that, the trigger will not respond a second time. If the door swings open after a short while, (I'm guesing you know this) set the trigger type on the door to "TriggerOnce" or "triggerOnceOnly" (something like that). Anyways, it should work.
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Now let's say you wanted to make the door close when you bump into it, you would change the activating trigger (on the "mover" properties, no "trigger" actor is required for THIS one) to something like "bumptrigger" or "bumpopentimed".
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PostPosted: Sat Nov 04, 06 6:07 am
by clyzm
Ah thanks.

PostPosted: Sat Nov 04, 06 7:58 am
by Aidan
No Problem