~Lord Sandro~ wrote:thanks, so now if i want a surface with my texture i need to make it a multiple of 8?
Image may not be only a rectangle, just each side's length should be a power of 2 (4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048 etc) (this version of Unreal engine doesn't support sizes up to 256). So it may be even 4x128 or 256x8 or 128x64 and etc.
say 256*128 i need to save it like that?
I don't really get the question
