Progress
maps 80%
scripts 95%
text 80%
effects 95%
music 90%
Last updated on: 11.02.06
And at this time project was freezed
... or what is happening?
Why 90% of project was copleted so fast and last 10% it taking 9 months

Moderator: Ded
~[A]Daedalus~ wrote:The mod was stopped long ago. I honestly don't know when Ded is going to continue.
~[A]Daedalus~ wrote:Ded has posted a message (on Russian) to Livejournal to cheer us up after the year with no updates on the site. He posted some screenshots (old, however), "to do" (3 and half maps, 8 cutscenes) and when is actually going to continue development (February).
He said that with the release of new OpenGL Pr: 2027 locations started looking much better, because many textures which were over 256 px in size, now look like they're supposed to look (the problem was that, e.g, a texture in 512x1024 size looked in-game like if it was 128x256). The patch also increased FPS in average on 15 frames.
~MainMan~ wrote:~[A]Daedalus~ wrote:Ded has posted a message (on Russian) to Livejournal to cheer us up after the year with no updates on the site. He posted some screenshots (old, however), "to do" (3 and half maps, 8 cutscenes) and when is actually going to continue development (February).
He said that with the release of new OpenGL Pr: 2027 locations started looking much better, because many textures which were over 256 px in size, now look like they're supposed to look (the problem was that, e.g, a texture in 512x1024 size looked in-game like if it was 128x256). The patch also increased FPS in average on 15 frames.
Я вижу ты времени не теряешь...
Но ты пропустил одно - ты им не сказал чтo oн парoль нa сaйт зaбыл!(Я написaл этo испoльзуя некoторые английскиe глaсные бyквы - чтоб они нe смoгли это прoчитать с пoмощью перeвoдчика - умнo, прaвда?
)
Here are the screens:
http://dedhimself.ru/images/trash/Robots_1.jpg
http://dedhimself.ru/images/trash/ParisNew_1.jpg
http://dedhimself.ru/images/trash/ParisNew_2.jpg
Longc[A]t wrote:I came.
SmoothDrROd wrote:Longc[A]t wrote:I came.
So did I when I found a DX active mdders site... anyone thinking of an overhaul of the classic game for the Unreal three engine