1 - Made my mesh in Milkshape
2 - Textured It With Milkshape
3 - Animated It
4 - Exported it into a Deus Ex 3D File (e.g. BlasterRifle_a & BlasterRifle_d, I've also done this with the 3rd person view, and pickup)
Well, that's all I've done. So what do I do, and when do I make where the ammo shoots out from? And anything else I have to do? Thanks

Oh, and thanks cataclyzm. He helped me a lot

