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Dae wrote:Take a look at 164prefabs.zip, it already has 747.
Dae wrote:Most of them worked for me back in the day, however there was some trick... if only I could remember it.
Alex wrote: Wasn't it manually loading all textures beforehand?
Legion wrote:By default, I'm bi. However I've spent a great deal of time "burying" that aspect of me...
atrey65789 wrote:Usually Unreal Engine says it can't handle anything over 100.
Legion wrote:By default, I'm bi. However I've spent a great deal of time "burying" that aspect of me...
Legion wrote:By default, I'm bi. However I've spent a great deal of time "burying" that aspect of me...
atrey65789 wrote:If I import anything that contains over 100 brushes, They will not come out right
atrey65789 wrote:Yeah I added a third prefab to my testing version of Liberty island, now i cant rebuild the geometry with out Unrealed freezing. lol ill delete the third one and see what happens.
Marder wrote:1. Press F7
Longc[A]t wrote:I still think Dae is a russian spambot.
~[A]Daedalus~ wrote:There will be a day when my patience goes away and you, along with all who rant with you, will get banned.
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.