Edited by machina on Friday July 26 2013.
A position for coder is still open.
Hi, can you code? Get in touch! We received various offers for tasks and I'd like to thank everybody who sent us emails and supported us. But despite having made a lot of progress unfortunately we still don't have a coder.
We need someone who's advanced at coding and missionscript. There's various tasks to be done, we need someone with patience and dedication. Someone who can think along with the project and stay involved. And most importantly: someone who can help us with more than just one thing. There's lots of small missionscripts that are needed for Deranged. You will have to know the limits of the engine and how to write various scripts. You will also have to be prepared to play an active part in the development of Deranged and be prepared to re-write code and missionscripts months or even years later if needed.
Do you...
...know a lot about Deus Ex (the original game, not any mods)
...know a lot about Deus Ex mods or are you willing to learn about them (which includes downloading them and trying them out)
...know how to build a .exe for Deranged
...know how to build missionscripts
...know more?
Send us a message here.
http://www.moddb.com/mods/deranged
Deranged has been under construction since the dinosaurs died and by now it has grown large enough to rival mods like TNM. It has a rich storyline filled with plot changes and many of the maps have been finished for years now. However without a good coder it's all going to suck. So get in touch! Eternal fame will be yours!
Are you working on a mod and need help? Help us and we will help you!
Update: we are currently looking for a TEXTURER who can make a few high quality textures for us.