So, When making a gametype extending MTLDeathmatch, I am trying to make it to where my player class (SSPlayer) will be the default player class.
It works, however, it works ONLY if the player's nonteam model is set to JC Denton. I need to make it to where no matter what, You will always play as the SSPlayer class..
I know the function in gametypes that determine the player class is Login(), I tried changing things in it, but no luck.
Any help would be much appreciated!