I'm trying to get a counter to reset after it's been triggered 3 times, or how ever many times.... basically, so that it can re-trigger again...
OR... help me out....
Basic Idea:automatic vendor of any item.
Logistics: classbased trigger (FLCredits) trigers counter. When counter hits 3, it resets and triggers a door to open. Door closes after the player takes 1 item.
Current status: All work except for counter reset and auto door closing. I may set all items behind door to trigger the door to close on pickup.
I can send anyone who requests for it the current beta I have set up.
IM me to ask. JUnger@IDTMissions.org