Just noticed something

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Just noticed something

Postby Imperial » Sun Apr 22, 07 12:45 pm

I've noticed recently, after looking at the dxmp clans list, which changed format( all websites and forums put together in a hyperlink, suggested by Random) how small the active clans list really is

And no, we're not missing any clans( perhaps one, which I need to add today) they are all there, but by looking at it, there is little under 20, many of which are pretty inactive. Take CG for example, I would never say it was dead or completely inactive, but it is however pretty inactive, CG for instance haven't had a war in ages, despite many attempts to organise one. When you think about it, there isn't many clans to war nowadays.

And it's not because DX has hardly any players nowadays, because that's not completely true, it's doing pretty well for a game that had no more than 5 servers for months on end. These days, there are a large majorityy clanless than there is in clans. I remember when loads of people would have a clan tag on, whether it have just asking anyone, or recruiting by applications. Some people would make up a clan on the spur of the moment, ask a few people to join, and it would maybe last a few days until another one was made. Sure, they weren't real proper clans, because it wouldn't be easy to organise clan wars as such, but they were in a way a clan, anyway, that doesn't happen as much anymore, the number of clanless people today, is, suprising
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Postby synthetic » Sun Apr 22, 07 1:50 pm

the reality is that you have perhaps 4 clans in dxmp you can have wars with. Perhaps 1-2 more. Its been like this since I started playing.


On the other hand, i see MASSIVE amounts of newbs in servers, extremely surprising. Perhaps dx gets bigger after all.
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Postby KillerZ » Sun Apr 22, 07 3:05 pm

DX will get bigger, we can count on that.
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Postby Kaiden » Sun Apr 22, 07 3:13 pm

The majority of DX players are either people who don't want to be in a clan/new players who arn't good enough/arn't aware of clans I believe..
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Postby Dae » Sun Apr 22, 07 4:21 pm

Steam brings many people.
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Postby synthetic » Sun Apr 22, 07 4:33 pm

Kaiden the number of experienced players without clans is extremely small, I can perhaps count few people that I know of. Usually they also dont qualify as active players.
As for steam.. I didnt not thought of that parallel and to be honest I am not sure if and how many players Steam actually does bring. The more the better of course..
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Postby Kaiden » Sun Apr 22, 07 4:50 pm

Lol? When did I say it was a large number of experienced players not in clans? :lol:
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Postby synthetic » Sun Apr 22, 07 5:02 pm

~[A]Kaiden~ wrote:The majority of DX players are either people who don't want to be in a clan/new players who arn't good enough/arn't aware of clans I believe..



I wouldnt call this majority, but perhaps im looking at it too critically, the way i see it this "majority" you mention has played 1 day - 1 week, their skill seems to speak for themselves.
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Postby Kaiden » Sun Apr 22, 07 5:08 pm

I was developing on Imperials statement;

These days, there are a large majorityy clanless than there is in clans.


As in, putting forward my views on what the majority is. ^_^.
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Postby Imperial » Sun Apr 22, 07 5:44 pm

~[A]Daedalus~ wrote:Steam brings many people.


Certainly has been evident recently
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Postby Dae » Sun Apr 22, 07 6:02 pm

Imperialistic wrote:
~[A]Daedalus~ wrote:Steam brings many people.


Certainly has been evident recently

Sarcasm?
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Postby Kaiden » Sun Apr 22, 07 6:17 pm

Nah.. I doubt he's being sarcastic. Iv'e seen enough Steam players around recently, asking around for other steam players lol. And I'm not being sarcastic either!
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Postby Imperial » Sun Apr 22, 07 6:40 pm

~[A]Daedalus~ wrote:
Imperialistic wrote:
~[A]Daedalus~ wrote:Steam brings many people.


Certainly has been evident recently

Sarcasm?


:?
Why on earth would I be sarcastic about something like that

It has been evident that steam has been bringing in dxmp players recently, taking last night I beleive as a fine example

I think it took them a while to really start showing up, because they were probably still playing singleplayer :D
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Postby ¤[A]Raiden¤ » Tue Apr 24, 07 6:05 pm

Oh
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Postby {17}~Rob~ » Tue Apr 24, 07 6:41 pm

New players now find it next to impossible to get into a clan, as clans want experienced players. Like Imp say's, its also rare to see a clan recruit in game now.
If "newish" players create a new clan then 80% of the community mock them and the clan, so they will think why bother!
Lets be honest here, most clans are arrogant and unwilling to have anything to do with new players or new clans, the community has created its factions and that will be its un-doing.

I exclude RTK from this, as they do seem to have the most active forums alongside [A] & [M3], as well as willing to accept most new players. For once, good on them.
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Postby synthetic » Tue Apr 24, 07 7:53 pm

i tried to put together playable clans clanlist on ren site, i had to exclude half the clans listed here, I did not consider clans that refuse challenges as active, for that particular list. Also fighting a clan like skullknights should not be very interesting for.. most clans.. so i left that out too

Anyone knows if RA accepts challenges again? Or if DXC is no longer does? DXC has like 1-2 members?
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Postby Dae » Tue Apr 24, 07 7:58 pm

There is a deficiency of clans mainly because there is a deficiency of mature people who could take leadership positions. They should be at the same time smart enough and play good, like Random, Mole with [DCSB], Messiah in 2003-2004, JohnnyBravo with [TCN] in 2002-2003, moop in 2003-2004 and some others. The average age in the community seems to be decreasing year by year and that's what I don't like about it. That's why the only active person in many clans is the clan leader — the rest only play. That was common for Alpha in 2004-2005 too, but now I enjoy that Alex, Clyzm, Nobody do things even more persistently than me. I don't have to send 3 PMs to clanwar participants anymore. The second achievement will be when we eventually start using synergy in modding (though the fact that Clyzm has modelled an arrow for MultiDx is optimistic :))

New clans are like "Hey dude, wear [***] tag and lets be mates! Our forums is on invisionfree.com/blablabla". Such clans split into other one-day clans, et cetera. Usually these clans don't give any opportunities like playing organised clanwars, trainings, co-operating in modding — they exist for the sake of existing.

I don't accept newcomers not because we don't need them in the clan, nor because I care so much about a score of a player who wears [A] tag (I don't!), but because the clan has become a 'graveyard' for a certain amount of potentials, i.e. a person joins and stops any activity in the community, stops playing or making mods. Those who got rejected, usually keep plugging along.
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Postby synthetic » Tue Apr 24, 07 8:04 pm

Surprising post Daedalus, but definitely true. Surprising because of the graveyard part.
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Postby ~M3GG4~ » Tue Apr 24, 07 8:33 pm

[REN]UNDEAD wrote:i tried to put together playable clans clanlist on ren site, i had to exclude half the clans listed here, I did not consider clans that refuse challenges as active, for that particular list. Also fighting a clan like skullknights should not be very interesting for.. most clans.. so i left that out too

Anyone knows if RA accepts challenges again? Or if DXC is no longer does? DXC has like 1-2 members?


I have been told DXC have 6 or 7 players.
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Postby Spiderbot01 » Tue Apr 24, 07 8:36 pm

I think for [A] many people see it as an achievement and just coast on it. I wanted to join for the people more than anything else, I mean a clan that can get itself to form a line and charge a player in a clan war is pretty much worth joining lol.

Also, we seem to get away with a lot more than we should, I mean you guys at REN seem quite strict if you know what I mean, you play and you play a lot and don't piss around quite so much as perhaps we do. Which isn't a bad thing in the slightest, different people want to join different clans for different reasons, many people don't join the right clan, so they just fall apart..
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Postby synthetic » Tue Apr 24, 07 8:55 pm

That comment regarding REN is funny, but im not saying its wrong. I just wish REN had bit better functioning active core, like Alpha has, right now its us 3 that discuss this and that, and in some way it still ends up with me and chaos getting deeper into things than others..
Others just play.
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Postby Kaiden » Tue Apr 24, 07 9:02 pm

Also as an [A] member you get privellages too. Like if your on some random RPG Server;

Player: OMG, your in [A]. Heres an Admin card, actually, have the AdminLogin.
[A]Kaiden: Eh, ok then!

A situation I encounter daily. ^_^.

To stay on topic however, I don't really know much about REN, except they're hosted by DXN and are skilled players hehe.
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Postby {17}~Rob~ » Tue Apr 24, 07 10:06 pm

~[A]Daedalus~ wrote:New clans are like "Hey dude, wear [***] tag and lets be mates! Our forums is on invisionfree.com/blablabla". Such clans split into other one-day clans, et cetera. Usually these clans don't give any opportunities like playing organised clanwars, trainings, co-operating in modding — they exist for the sake of existing.


For the most part that is true, however their is no other way of a new clan emerging, which is essential if the community wishes to increase its numbers.

As for [A] & REN, Its good that they dont accept the new guys, let them try it out on their own for a while. All I point out is that the community should not shout "NoOb" the instance they see them, as is often the case.
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Postby ~[T]GrimRaPeR~ » Wed Apr 25, 07 12:22 am

As for the wars part, forget em, too hard to organise.Someone should organise an uber tournament like Messiahs one in 2006 which was a great success.
After my exams I'll surely organise something if no one else has by then.
Probably a 0 augged tournament to get those lesser known players onto the scoreboards.
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Postby clyzm » Wed Apr 25, 07 12:50 am

Right, but Andy, you need to have some kind of reputation in DX for people to play - when Imperial tried to host a tournament, it failed as no one played.

As for synergy, we will see more of this in DX: RPG or Funline, whichever comes first. :)
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Postby [FGS]ShadowRunner » Wed Apr 25, 07 5:03 pm

I'd be more pro-active about clan war if I wasn't so busy mapping. I'm really enjoying finishing 7 new dxms maps. I'd map for clans that don't have their own complete production capabilities yet. I'd like to be fighting clan wars, but it doesn't bother me that the clan is not the most active at the moment, it has been going for years... I find I get the most training actually from other clan leaders and really I spent my time with FGS leaders talking about maps.
Clans are a bit silly really.
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Postby Mastakilla » Wed Apr 25, 07 5:54 pm

Longc[A]t wrote:I I mean a clan that can get itself to form a line and charge a player in a clan war is pretty much worth joining lol.


:lol:
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Postby Spiderbot01 » Wed Apr 25, 07 5:58 pm

[A] MASTAKILLA wrote:
Longc[A]t wrote:I I mean a clan that can get itself to form a line and charge a player in a clan war is pretty much worth joining lol.


:lol:


We win so hard.
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Postby Baleout » Wed Apr 25, 07 9:54 pm

{DXS}Destroyer wrote:
[REN]UNDEAD wrote:Anyone knows if RA accepts challenges again? Or if DXC is no longer does? DXC has like 1-2 members?


I have been told DXC have 6 or 7 players.


Me, Smiffy, Destruction, Masamune, Khaamilus, Aquinas, Oddache, Kai.
Thats 8, all active.
We have another applicant at the moment, and still take challenges.
DXC is not dead.



It's true there isn't as much emphasis on clans as there used to be, but maybe in time this will change. There is always a clan system in pretty much every online multiplayer game, so there is no reason for this to be different within DX. If people dont seem to be interested right now, we simply have to wait for someone else to come along, or for them to change their minds. Clans still get an applicant or two every now and then, which shows the interest hasn't completely gone.
If the current clans just keep on working to make DX an ultimately more enjoyable game, this will attract more players and get them to realise the values and uses of playing as a clan.
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Postby Imperial » Sat Apr 28, 07 9:21 pm

~c[A]t~ wrote:Right, but Andy, you need to have some kind of reputation in DX for people to play - when Imperial tried to host a tournament, it failed as no one played.

As for synergy, we will see more of this in DX: RPG or Funline, whichever comes first. :)



A good server more than anything :P

To Grim: You make think I have completely stolen your idea when you see this, but I for one have had the same idea in my head for some time now. I was thinking a 0aug deathmatch tournament on a good server( We are getting gm this summer) and hey if it's a hit I was thiking of a btdm to have after it( if your interested about this please pm me Grim)

As for the clan tournament that I hosted, well, it's hard enough to get a clan war started so I think a clan tournament will never be easy
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