MAX wrote:class sAm'sPistol extends WeaponPistol.;
Does the game work properly with ' symbol? If so, I would still recommend to remove it.
And you don't need a dot after WeaponPistol

MAX wrote:projectilename(1)=
projectilename(2)=
not name, but name
s, and in scripting the first number in array is 0, not 1
- Code: Select all
AmmoName(1)=Class'DeusEx.Ammo10mm'
AmmoName(0)=Class'DeusEx.Ammo762mm'
AmmoName(1)=Class'DeusEx.Ammo10mm'
AmmoName(2)=Class'DeusEx.Ammo20mm'
AmmoName(3)=Class'DeusEx.Ammo3006'
AmmoName(4)=Class'DeusEx.AmmoBattery'
AmmoName(5)=Class'DeusEx.ammocrate'
AmmoName(6)=Class'DeusEx.AmmoDartFlare'
AmmoName(7)=Class'DeusEx.AmmoDartPoison'
AmmoName(Cool=Class'DeusEx.AmmoGreaselSpit'
AmmoName(9)=Class'DeusEx.AmmoLAM'
AmmoName(10)=Class'DeusEx.AmmoNapalm'
AmmoName(11)=Class'DeusEx.AmmoRocket'
AmmoName(12)=Class'DeusEx.AmmoRocketWP'
AmmoName(12)=Class'DeusEx.AmmoGasGrenade'
remove that, it's either AmmoName=... or AmmoNames(x)=...