Lineage II - Craig Smallwood

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Lineage II - Craig Smallwood

Postby UT » Thu Aug 26, 10 9:48 am

Don't know if you have already heard about this.

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Wired wrote:A federal judge is allowing a negligence lawsuit to proceed against the publisher of the online virtual-world game Lineage II, amid allegations that a Hawaii man became so addicted he is “unable to function independently in usual daily activities such as getting up, getting dressed, bathing or communicating with family and friends.”

Craig Smallwood, the plaintiff, claims NCsoft of South Korea should pay unspecified monetary damages because of the addictive nature of the game. Smallwood claims to have played Lineage II for 20,000 hours between 2004 and 2009. Among other things, he alleges he would not have begun playing if he was aware “that he would become addicted to the game.”

Smallwood, who did not immediately respond for comment, alleged that the company “acted negligently in failing to warn or instruct or adequately warn or instruct plaintiff and other players of Lineage II of its dangerous and defective characteristics, and of the safe and proper method of using the game.”

Released in 2003 as a sequel to the original Lineage game, which was a national phenomenon in South Korea, Lineage II is an immersion 3-D MMORPG that gained a reported 600,000 users within a few years, and is still being regularly expanded and updated six years later — all the better to turn more vulnerable Americans into bleary-eyed shut-ins.

U.S. District Judge Alan Kay refused to dismiss parts of Smallwood’s complaint this month, possibly clearing the way for a trial. ”In light of plaintiff’s allegations, the court finds that plaintiff has stated a claim for both negligence and gross negligence,” Kay ruled (.pdf).

An attorney for the company was not immediately prepared to comment on Kay’s August 4 decision. But in a Tuesday court filing, NCsoft again urged the judge to dismiss the case.



Read More http://www.wired.com/threatlevel/2010/0 ... z0xhQVTsKk


http://www.wired.com/images_blogs/threa ... ations.pdf

http://www.wired.com/images_blogs/threa ... efense.pdf

MMO REALY SUCKS. If this guy would have play UT or Quake, he would have win some money and become a Pro-Gamer instead of this, he wasted his time in MMORPG shit.
Last edited by UT on Thu Aug 26, 10 10:03 am, edited 4 times in total.
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Postby ~DJ~ » Thu Aug 26, 10 10:00 am

lolwaaaaat
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Postby Professor Layton » Thu Aug 26, 10 12:43 pm

Where else, really.

Also, just playing 20.000 hours doesn't automatically make one the best player, chloe.
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Postby Tantalus » Thu Aug 26, 10 1:06 pm

I smell a warning label for MMO's...
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Postby UT » Thu Aug 26, 10 2:53 pm

Also, just playing 20.000 hours doesn't automatically make one the best player, chloe.


I didn't say 'Best player' but a Pro Gamer. With a good skill, you can join some teams like Dignitas, faculty, 4king or H2K-Gaming for example. They all win money, more or less. Depends, if you win a lot of cups or not.
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Postby Professor Layton » Thu Aug 26, 10 10:01 pm

Well, I'm pretty sure that at least 80% of all gamers would not get at a 'pro level' no matter how much time they invest it. Skill doesn't equal time played.
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Postby UT » Thu Aug 26, 10 11:08 pm

in my dream i am the star wrote:Well, I'm pretty sure that at least 80% of all gamers would not get at a 'pro level' no matter how much time they invest it. Skill doesn't equal time played.


Yes, and that's explain why there are so much MMO's players.
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Postby James » Thu Aug 26, 10 11:13 pm

Chloe, shut the fuck up, the longer you play a game that you dignify as pro (definitely not UT3 btw because it's casual) doesn't make you skilled either, you can end up learning nothing at all to support competitive level of play.

This is not a flame by the way this is a stop being stupid button
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Postby UT » Thu Aug 26, 10 11:29 pm

Omg be cool -_- . I agree with both of you, I just wanted to say that Pro Gamer doesn't means overskilled.

EDIT :
Wikipedia wrote:Professional gamers play video games for money. Whether a professional gamer is a subtype of the hardcore gamer largely depends on the degree to which a professional gamer is financially dependent upon the income derived from gaming. So far as a professional gamer is financially dependent upon gaming, the time spent playing is no longer "leisure" time. In countries of Asia, particularly South Korea and Japan, professional gamers are sponsored by large companies and can earn more than $100,000USD a year, in addition to the following that some obtain. In the United States, Major League Gaming has contracted Electronic Sports Gamers with $250,000USD yearly deals.


Maybe, you both understand what I mean, now.
Last edited by UT on Thu Aug 26, 10 11:37 pm, edited 2 times in total.
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Postby James » Thu Aug 26, 10 11:33 pm

I still don't, as I'm standing firm on the playing excessively without experience wall.
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Postby Professor Layton » Thu Aug 26, 10 11:48 pm

By the way there's people who earn a decent income by playing MMO's and selling the items they get for real cash :p
Last edited by Professor Layton on Thu Aug 26, 10 11:49 pm, edited 1 time in total.
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Postby ynnaD » Thu Aug 26, 10 11:50 pm

The new FF MMO being released has an hour limit, where afterwards you gain no xp and you steadily get more shit the longer you play
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Postby Snakey » Fri Aug 27, 10 2:08 am

If my shoddy maths is correct and my windows calculator isn't defective, thats 12 hours a day for 5 years, give or take 3,000 or so hours.
Last edited by Snakey on Fri Aug 27, 10 2:42 am, edited 2 times in total.
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Postby Professor Layton » Fri Aug 27, 10 12:46 pm

I remember this guy from dxmp who found out about WoW, his xfire profile had times like: "110 hours this week" I still can't believe how people can play so much for more than a few days :S Heck, I probably wouldn't reach 12 in a day, even if I tried.
Last edited by Professor Layton on Fri Aug 27, 10 12:47 pm, edited 1 time in total.
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Postby James » Fri Aug 27, 10 5:15 pm

Sadly, I did at my worst.
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