and D3D10 renderer (also from kenti.net) to have bump-mapped (or POM or whatever it's called) texs in DXMP.
I edited DXMP_TCF_Sniperzone to show my mate.
Here's the screenies:


Can this be done for new vision textures somehow?? For those of you who understand textures and renderers 'n' shit, there's plenty of info here: http://kentie.net/article/d3d10drv/page2.htm
~Shin.[/img]