I tried to edit the original DX meshes in 3ds Max. I animated it, but it looks weird in the Mesh Viewer.
Still animation:
Walk animation:
What can I do with this? I used the 3ds2de converter.
Last edited by Kalman11 on Fri Aug 19, 11 4:52 pm, edited 1 time in total.
I think that's what happens when you don't apply a texture to the object, I had this error before but I can't remember the details, DJ will know though.
OMG, never mind, I found the problem. The mesh was Editable Poly, I tried it as Editable Mesh and it works
Now , when I fire, it doesn't want to stop the fire anim.
Last edited by Kalman11 on Sat Aug 20, 11 11:00 am, edited 1 time in total.