I'm having a problem with an upcoming weapon that I'm recieving from UT99. The Player view mesh will never and I mean NEVER go into the right position.
The X Y and Z cordinates are fine, the problem is the rotation.
The weapon is in the right position, its just that its always facing the wrong way. I've messed with the Yaw Roll and Pitch, just kinda makes it worse or puts it in another wrong direction.
Are there any usage of codes to where I can get it facing the right way?