Adding Ladders

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Adding Ladders

Postby Fuego » Sun Oct 17, 04 4:10 pm

Ummmm...... i was just wondering how to you add ladders into your maps?
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Postby AlexDenton » Sun Oct 17, 04 4:11 pm

create a brush with the width 128

and u have to add a specific ladder texture which is under CoreTexMetal if i remember correctly

that specific texture is programmed to act like a ladder

;)
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Re: Adding Ladders

Postby Marouku » Sun Oct 17, 04 6:16 pm

Fuego wrote:Ummmm...... i was just wondering how to you add ladders into your maps?



just make a ladder-sized brush and go into Core Tex Metal and use the texture Ladder_A
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Postby Dae » Sun Oct 17, 04 6:59 pm

Or make the texture by yourself.
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Postby AlexDenton » Sun Oct 17, 04 8:27 pm

~[A]Daedalus~ wrote:Or make the texture by yourself.


if he doesnt know how to texture a ladder, then i doubt he knows how to make a texture with ladder properties

lol
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Postby Bob » Sun Oct 17, 04 9:03 pm

[TT]AlexDenton wrote:create a brush with the width 128

and u have to add a specific ladder texture which is under CoreTexMetal if i remember correctly

that specific texture is programmed to act like a ladder

;)


the width dont hath to be 128 :wink:
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Postby AlexDenton » Sun Oct 17, 04 9:35 pm

~[A]Bob~ wrote:
[TT]AlexDenton wrote:create a brush with the width 128

and u have to add a specific ladder texture which is under CoreTexMetal if i remember correctly

that specific texture is programmed to act like a ladder

;)


the width dont hath to be 128 :wink:


once again, for a guy asking how to texture a ladder, i think it would be best to tellhim to texture it at 128 or 256

128 is the average width for a ladder anway :?
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Postby Bob » Sun Oct 17, 04 10:21 pm

i usually use 64 for a ladder width and set the texture scale to 0.5
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Postby AlexDenton » Sun Oct 17, 04 10:42 pm

128

scale - 1.0
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Postby Bob » Sun Oct 17, 04 10:58 pm

thats one big ass ladder
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Postby AlexDenton » Sun Oct 17, 04 11:46 pm

but i suck at mapping right?

lol
no i was mapping on my laptop, and i cant seem to change the grid thingy there

so everything is doubled in size
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Postby Bob » Mon Oct 18, 04 11:50 am

right click in any of the 2d windows and goto scale> but try not to use anything under the scale of 4
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Postby Marouku » Mon Oct 18, 04 12:59 pm

[TT]AlexDenton wrote:but i suck at mapping right?

lol
no i was mapping on my laptop, and i cant seem to change the grid thingy there

so everything is doubled in size


just right click the grid...and set it

i just disable it...the grid is fucking annoying
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Postby AlexDenton » Mon Oct 18, 04 1:07 pm

i just sed, the resolution of my laptop doesnt let me change the grid :wink:

its ok, im using my PC now, so all is saved
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Postby Dae » Mon Oct 18, 04 1:39 pm

oUtKaSt wrote:i just disable it...the grid is fucking annoying

Oh yeah :roll: And then, these mapping noobs come to msn and annoy me about a question about tons of little black holes around the map, which kill the player when he crosses it.
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Postby AlexDenton » Mon Oct 18, 04 1:42 pm

the most annoying question for me is

"where can i get the Deus Ex making program?!"

referring to SDK

or even worse
"what is MTL"
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Postby Dae » Mon Oct 18, 04 1:48 pm

This questions are cool, because I don't even bother myself answering them. 8)
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Postby AlexDenton » Mon Oct 18, 04 2:45 pm

~[A]Daedalus~ wrote:This questions are cool, because I don't even bother myself answering them. 8)


rofl

i feel teh need to, i feel sorry for some newbs
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Postby Bob » Tue Oct 26, 04 12:31 pm

oUtKaSt wrote:
[TT]AlexDenton wrote:but i suck at mapping right?

lol
no i was mapping on my laptop, and i cant seem to change the grid thingy there

so everything is doubled in size


just right click the grid...and set it

i just disable it...the grid is fucking annoying


slaps j00

dont be st00pid

the grid is NEEDED

without it you are GOING to make errors

and errors = faults in the map
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