[ALPHA] Mapper

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[ALPHA] Mapper

Postby Aussiefella » Mon Sep 22, 03 9:48 am

Yea Hi All
I signed here to make maps for [ALPHA] so if anyone has any ideas for a map then can you please post here and let me know and i will get working on it as soon as i can.
:D
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Postby |ALPHA|FireRunner. » Tue Sep 23, 03 5:10 am

Good Luck!!
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Postby Aussiefella » Tue Sep 23, 03 9:38 am

why is TheCobra here as a moderator for this part of the forum? thats sposed to be my job!
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Postby Dae » Tue Sep 23, 03 3:17 pm

Yea, b4 you, TheCobra was leading editing manager. Now i guess he'll leave us. I'm going to create private forum called "editing". I guess all our plans are secret :wink:
Your first job is waiting for you there :D
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Postby Aussiefella » Tue Sep 23, 03 11:28 pm

but i cant see any new forum?
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Postby |ALPHA|Nightmare » Sun Nov 09, 03 7:25 am

im learning mapping so i should be able to help youse out soon
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Postby Aussiefella » Sun Nov 09, 03 10:10 am

hopefully, post a new thread in joining when your ready to join!
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Postby ZepHroN » Wed Nov 26, 03 9:09 pm

I just need to recap what i already know, i will help you guys out soon, has anyone thought of creating a Morpheus kind of map from Unreal Tournament?
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Postby Aussiefella » Sat Nov 29, 03 7:30 am

lol, why not just steal from UT and use DX Ed to open the UT map up, edit it to how you want it then just call it DXMP_Morpheus ir something 8) :lol: :o :) :o :)
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Postby ZepHroN » Sat Nov 29, 03 12:11 pm

That was going to be my next question, i couldn't be bothered editing my post :lol: Where can i download the mapper anyone???
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Postby Aussiefella » Sun Nov 30, 03 12:54 am

sorry you cant download me :P lol, buuuut if you are talking about the SDK then you should go to www.planetdeusex.com and look around in thier files section for it, you will need the latest dx patch or GOTY installed though. If you need tutorials either goto my journal or you can goto http://www.planetdeusex.com/tack/(i think thats right)
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Postby ZepHroN » Sun Nov 30, 03 9:46 am

Yeah i meant the SDK :roll: i am downloading it now
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Postby Aussiefella » Tue Dec 02, 03 8:04 am

cool, i will add you to MSN so i can give you some tips! :D
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Postby KingJ » Wed Mar 03, 04 5:58 pm

but i want tips!

and ideas!

Cant make anymore "sniper" maps - about 49.5685% of DXMP maps are for sniping and nothing else so thats a no go.

How about a Paradrop map where you have a midair fight?

Sounds good to me

i will start making it

( is it me or did i just talk to myself???? )
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Postby Jeoh » Wed Mar 03, 04 7:58 pm

MY MAP NEEDS TO BE DONE!!!!!
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Postby KingJ » Wed Mar 03, 04 8:11 pm

YOUR MAP?

and what map might this be??????????????????????????
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Postby Jeoh » Thu Mar 04, 04 3:59 pm

DXMP_FORTRESS
That will be the name.
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Postby KingJ » Thu Mar 04, 04 5:20 pm

Sounds good, Funline_ParaDrop has had the Main bit done ( drop zones and elevator ) but it needs more stuff ( it looks a little noobish with a big room ) any ideads what i can add?
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Postby Marouku » Fri Mar 05, 04 12:01 am

no idea....but i got a new map...really nice

its DXMP_Bar $hop

sounds nice?

lots of cool stuff...like a sauna...a sewer...cool shop security system....my own modded weapons (in secret places guarded with
keypads) a battlezone .......and some offices and strippers
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Postby Marouku » Fri Mar 05, 04 12:12 am

more..
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Postby Jeoh » Fri Mar 05, 04 6:48 am

Do I see our Funline_unlimitedparty sign in your map?
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Postby Marouku » Fri Mar 05, 04 9:35 pm

yah.....i do...it fits into the lvl..unless thats bad..ill take it out if u want me to....but the shop benefits from it...anyhow heres some more pics.....the security works like this..lets say someone tries to kil the owner of the shop
...you press the switch1 to close the walls around the customer, and you press the big switch2 to release the poisongas, killing the poor defenseless person...hehe i love it
Last edited by Marouku on Mon Apr 19, 04 9:09 pm, edited 1 time in total.
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Postby KingJ » Fri Mar 05, 04 11:30 pm

how do you make your text coloured?

whilst im here i may as well release some sshots of ParaDrop - Ignore the explosion marks - i kinda did

spawnmass projectlegenerator
set projectilegenerator projectileclass lam
god
killall projectilegenerator
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Postby Marouku » Sat Mar 06, 04 3:37 pm

oh to make it colored...you write something like this:


|p2hi my name is popo


l is not an L its when you hold shift and \




|p2himynameispopo would be in red

heres a list of some colors i know

|p0 = black
|p5 = dark blue
|p2 = red
|p6 = purple
|p7 = light blue


hehehe smilie fight :smt070 :smt071 :smt068 :smt067 :smt065 :smt063
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Postby KingJ » Sat Mar 06, 04 4:43 pm

Thanks :!:

:P

now i just have to get help on that elevator ( SEE EDITING + MODDING )
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Postby Jeoh » Sun Apr 18, 04 11:39 pm

yea i jus wanted to know if i could use the funeline texures in my own maps





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Postby KingJ » Mon Apr 19, 04 4:36 pm

You sir are a bloody spammer!
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Postby Marouku » Mon Apr 19, 04 9:11 pm

give him a break....i know him...oh yea....raul, dont click submit twice..

that causes double posting...

and PLEASE REGISTER
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Postby Chococat » Mon Apr 19, 04 9:26 pm

Don't worry, Moderator CC is here! 8) I'll delete double posts or threads I come across!
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Postby barret101 » Tue Apr 20, 04 1:57 am

well i didnt know bout DOUBLE POSTING :oops:











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