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ICE wrote:Anyway im really annoyed and bored with the shotgun because i just cant get it so the player view mesh is centered and near the bottom so any way if any one feels like fixing it here it is.
ICE wrote:Oh it doesn effect mine.
Gishank wrote:Here we go again... Look, i proved it wasn't your mesh, so give up the act.
ICE wrote:Im still learning I have only been modding for a week or so now so can u now stop shagging my back and get off
Wise Man wrote:Gishank wrote:Here we go again... Look, i proved it wasn't your mesh, so give up the act.
It seems that once again, Gishank has disturbed my relaxation to start an argument.
Here we go again indeed.
Ice, Ice, Ice, where shall I start?
You have downloaded the guns, more than that, you've downloaded a vast amount of weapons and turned it into lag that frightens me in my old age. I can also see some gaps between the polys, where they have been joined, showing that they were made very poorly.
The textures are of a low standard which means that one can see the seperate faces, and also the shapes themselves have been simplified too much in certain areas, e.g. the trigger guard, which look worse than the moss that grows on the bottom of my staff.
Furthermore, the models are just modified versions of the ones that have been stolen, as shown by Gishank.
However, Gishank has no right to criticise anyone, as my ancestors tell me he has a profound reputation for stealing code, and no "omg i didnt do it" or even "i dun do dat any more" is going to help, because you can't expect us to give you another chance, after your blatant lying, in your BlueKnuckles and especially your KMPBots modifications, in which you added nothing, apart from some noobed coloured writing, which could have been done by a younger, and almost even more foolish person than you (if that is possible).
In fact, it could have been done by a 5 year old with a keyboard. Please feel free to tell me if "a five year old with a keyboard" isn't an adequate represantation, as I can always lower the age.
You have downloaded the guns, more than that, you've downloaded a vast amount of weapons and turned it into lag that frightens me in my old age. I can also see some gaps between the polys, where they have been joined, showing that they were made very poorly.
The textures are of a low standard which means that one can see the seperate faces, and also the shapes themselves have been simplified too much in certain areas, e.g. the trigger guard, which look worse than the moss that grows on the bottom of my staff.
*replaces "model" with "texture map".* That seems a bit more accurate. Texture mapping is an ass-pain, unless you're using a picture as a basis, and have it applied onto one of your prospectives in MS3d.XII//:Prod1gy wrote:Wouldnt it be smarter to learn how to model AS WELL AS THOSE THINGS?